- Level 4 Elite Soldier
- Brute fighter
- Medium Natural Humanoid
- XP 500
- Initiative +13
- Senses Perception +10
- Rain of Steel 1 Square; An enemy that starts its turn in the aura takes 1w10+6 Dmg.
- AC 15; Fortitude 30, Reflex 29, Will 26
- Axe Attack (standard; at-will) • Weapon
- +22 vs. AC; 2d8+6 Dmg., and the target is marked.
- Dual Strike (standard; at-will) • Weapon
- The Fighter makes two Axe Attacks against one or two different tragets.
- Unbreakable (Immidiate Interrupt.; 5+) • Martial
- Trigger: The fighter is hit by an attack.
Effect: Reduce the Dmg. of the attack by -10.
- Come and Get It (standard; 6+) • Weapon
- Close burst 3, tragets enemys;
The Fighter pulls each enemy 2 squares. He then makes an Axe attack against all adjacent enemys.
- Second Wind (Immidiate reaction; Encounter) • Healing
- Trigger: The Fighter becomes bloodied.
Effect: The Fighter regains 5 HP and gets a +2 bonus to all defences until the end of his next turn.
- Combat Superiority (standard; at-will) • Class Feature
- The Fighter gets a +2 Bonus to opportunity attacks. An enemy hit by such an attack stops moving.
- Combat Challenge (standard; at-will) • Feature
- Whenever an enemy marked by the fighter shifts or makes an attack that doesn’t include the fighter, he can make an Axe Attack as an immidiate interrupt.
- Align. unaligned
- Lang. Common
- Skills Athletics +16; Acrobatics +14;
- Str 18 (+6)
- Dex 14 (+4)
- Wis 13 (+3)
- Con 17 (+5)
- Int 12 (+3)
- Cha 16 (+5)
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